Pietro Trizzullo
Pietro Trizzullo
Stylized 3D Character Artist at ROOM 8 Studio
Bergamo, Italy

Stylized Character Artist @ Room8Studio
Former Technical Assistant at CG Spectrum
Worked as Video Editor, DOP and Camera Operator with No Elevator Studio
Bachelor Degree in New Technologies for Art - Academy of Fine Arts of Bergamo

Resume PDF

Skills

3D ModelingDigital SculptingHard Surface ModelingLightingTexturingPhotographyRetopologyZBrushPBR TexturingAutodesk MayaUnreal EngineSubstance PainterPBR RenderingGame ModelingBox ModelingHand PaintingCharacter sculptingMarmoset ToolbagUV LayoutLow-Poly ModelingCharacter Concepting3DCoatAnatomy KnowledgeCharacters for gamesanimation topologyUDIM WorkflowStylized Shape Language3D Art Teaching

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat

Experience

  • 3D Stylized Character Artist at Room 8 Studio
    Italy
    September 2022 - Present

    Joined the Dragon's Lake team at Room8 Studio. Creating 3D stylized characters for

    AAA game publishers.

  • Project Supervisor and 3D Stylized Modeler at Ultra Factory
    Remote, Italy
    March 2022 - August 2022

    In addition to modeling assets, I also managed project scheduling, providing daily

    feedback on the team’s work, file management & naming convention, providing

    support for specific techniques to junior artists, asset creation, optimizing deliveries

    & streamlining production times.

  • Stylized 3D Character Modeler at Little Grim Games
    Remote, Italy
    February 2022 - September 2022

    Joined the passion driven team of Little Grim in the making of a new game. This is an

    unpaid side project where we work as a team during our spare time. Worked on the

    main characters for the Demo launch, including high-poly sculpting, game

    retopology, UVing and texturing.

  • Modeling Technical Assistant at CG Spectrum
    January 2021 - July 2022

  • Character Artist - Freelance at Stormind Games
    Italy
    September 2020 - November 2020

  • Video Editor, DOP, Camera Operator at No Elevator Studio
    Bergamo, Italy
    March 2016 - January 2020

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